Dodge Viper RT/10 Roadster
==========================
Replace model	: Banshee


Required Tools
==========================
IMG Tools v2
or
GTA Garage Mod Manager


Manual Install
==========================
Open "\models\gta3.img" in IMG Tools.
Backup "banshee.dff" and "banshee.txd" by extracting it.
Replace "banshee.dff" and "banshee.txd" with the one came with this zip.
Add "banshee1.txd", "banshee2.txd", "banshee3.txd" and "banshee4.txd".
Recompile the archive.

Backup "\data\carcols.dat"
Open and edit "\data\carcols.dat" in Notead.
Replace with the following line:
	banshee, 53,53, 53,1, 6,6, 6,0, 17,17, 17,1, 17,0, 0,0, 0,1, 0,6, 0,17, 1,1, 1,53, 1,17, 1,0
Save the file.

Backup "\data\handling.cfg"
Open and edit "\data\handling.cfg" in Notepad.
Replace with the following line:
	BANSHEE      1400.0    3000.0   2.0    0.0 0.0 -0.20 70  0.75 0.89 0.50 	5 200.0 33.0 10.0 R P 	8.0   0.52 0 34.0  	1.6  0.10  5.0   0.30 -0.15 0.5  0.3		0.15 0.49 45000 	2014		200000		1  1	1
Save the file.

Backup "\data\vehicle.ide"
Open and edit "\data\vehicle.ide" in Notead.
Replace with the following line:
	429, 	banshee, 	banshee, 	car, 		BANSHEE,	BANSHEE, 	null,	executive, 	5, 	0,	0,		-1, 0.8, 0.8,		0
Save the file.


Release Notes
==========================

1.0 beta
-----
First beta.
10,679 polygons.

1.1
-----
Hardtop and leather as extras.
11,055 polygons.

1.2
-----
Paintjobs.

1.2a
-----
Fixed windscreen opacity and reflection.


Special thanks
==========================
Rockstar for their great games.
Kam for his wonderful scripts.
Delfi and his TXD Workshop and GGMM.
Spooky and his IMG Tools.
Wiseblood for pointing out the reverse bonnet flag.
JGEM for helping out with vehicle.ide.
Ashdexx for the the tutorial on paintjobs.
The whole GTA Community.