Harley davidson CHP (California Hwy Patrol)  (beta version)



orig body mesh  from  http://www.deespona.com/index.html

Optimization for game use and conversion to San Andreas Brendan62


Car Colors
prim, body  no sec

Scroll down carcols data till u find  Comet underneath that insert this line 
copbike, 7,7

u must do this as there is no listing in carcols data for the copbike


**** 


handling
HPV1000 800.0 600.0 4.0 0.0 0.1 0.0 103 1.4 0.85 0.48 4 320.0 67.0 5.0 R P 20.0 0.55 0 35.0 0.65 0.20 0.0 0.09 -0.11 0.55 0.0 0.0 0.24 10000 41002000 0 1 1 8 

also replace this line further down handling file
! HPV1000 0.10 0.05 0.20 0.05 30.0 25.0 0.945 1.20 0.7 0.1 33.0 -55.0 -0.006 0.4 0.3


Vehicles ide
523,	copbike,	copbike,	bike,		HPV1000,	HPV1000,	wayfarer,ignore,	10,	0,	0,		23, 0.73, 0.73,		-1

***** Note u must replace all the lines otherwise game will crash or CJ will be seated in the wrong position

Last Notes:

Also it a good idea to use the specular map i have supplied in your vehicle txd found in SA/model/generic folder
These reflection maps make any car made in ZM2 look good and has no affect on cars done in 3dmax
If u dont use the reflections etc for vehicle txd that i have supplied please dont complain the car looks funny , reflections are etc etc 

In case of any trouble, please don't hesitate to contact me at http://www.ascendence.net and I will try to help you
to the best of my ability.

This model is purchased under license and cant be modified and redistributed without the express permission of me Brendan62 and DE ESPONA Infográfica
It is for free game use only and cannot be sold in any way

If you'd like to post this file on your web site, please feel free to do so, as long as you place link to our site   http://www.ascendence.net

Thank you and enjoy this work of art!

Please visit http://www.ascendence.net, home of many quality conversions and mods for San Andreas!

