Dodge Charger 1971 Super Bee


Author: Atari,TDU
Conversion: Wired


Features:
-SA lights
-SA plates
-custom damage model
-custom handling
-custom paintjobs template

*This car uses HQLM V.2 for lights(http://gct.gta.com.ua/hqlm.htm).
*This car uses JVT colors (http://www.jvtdesign.net/ideal_sa/4_carcols.php)




Installation

-replace the dff and txd files in gta3.img : 

-replace these settings : 



-vehicles.ide

475, 	sabre, 		sabre, 		car, 		SABRE,	 	SABRE, 		null,	normal,		10, 	0,	2ff0,		-1, 0.7, 0.7,		0


-handling.cfg


SABRE	1700.0	4000.0	2.0	0.0	0.1	0.0	70	0.70	0.80	0.53	5	260.0	24.0	10.0	R	P	8.0	0.52	0	35.0	1.6	0.08	5.0	0.30	-0.16	0.5	0.25	0.25	0.52	19000	242000	11300006	1	2	0


-carcols.dat


sabre, 6,0, 3,1, 45,0, 5,1 ,7,1, 44,0, 78,0


-carmods.dat


sabre, nto_b_l, nto_b_s, nto_b_tw





Credits:

Grungy Harry - for making the engine
SPC Team     - for converting the engine to GTA SA
Brendan      - for friendship,advices,permission to use the Grungy's engine and beta testing
Piohh        - for friendship and advices
MadeOne      - for paintjobs


To all the members of Gta Sheiks,Ascendence and Gta WorldMods who helped me and suported this project.



Contact:

PM: on http://gtasheiks.18.forumer.com/ 
       http://www.ascendence.net/ 
       http://gta-worldmods.planet-multiplayer.de/ 

Email: wired.modding@gmail.com



Do not bother me with questions about how to install it,the readme is very clear,and if you don't know how to install it you don't deserve to use it.

Do not modify this car,convert it or parts of it to another game without my permission.

Do not host this mod on your site under another author name.

