'58 austin healey sprite v1.0 08/25/02 

install use imgtool from http://www.gta3mods.com/ to replace stinger.dff in the gta.img and stinger.txd in the txd.img. the car should work to replace other twodoor cars aswell but i only tested the stinger as that is the car it is ment to replace

recomended carcolors: 53,73, 40,1, 1,40, 1,73, 35,0, 18,1

to edit carcolors open the carcols.dat in your gta3/data dir and find the line for the stinger and replace the colors.

info:  the textures were created in adobe photoshop from pictures i took and found all over the net. the model and was created in zmodeler from scratch by me for gta3 aside from the dummies, stearing wheel and wheels on the lowpoly model wich i swiped of other gta3 cars.  it is my fist atempt at 3d modeling (other than the bmw from the zmodeler turtorial that came out awful) so it was quite a learning processes but im happy with the results for the most part.  there were some things that i didnt get acomplished such as the steering wheel and dash wich i have made with alpha channels but unfortunaly i could not put into the game as there are some complications with that wich i have yet to resolve.  so you might see an updated version a bit later once i gain some more understanding of modeling and working with gta3.

all work is copyright me, kyle burnett (jfrost@sunflower.com) and is free to be distributed by electronic means in its unaltered orginal zip file.  do not put this work into a compolation package or onto a cd for distrobution without my express written concent and do not modify or convert to another format without consent from me either.

thanks to rockstar for makeing the game, oleg, spooky, adobe, the creater of gta3reshack and minolta for makeing the tools i used, google images, the midget & sprite club mgb+ midget magazine for photo refrences and samples as well as everyone out there that has done their part to help the mod comunity of gta3 and anyone i forgot.  i hope you all enjoy my model.