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 CollisionFileEditor
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 Version 1.1 BETA
 23. 04. 2003
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Web: http://people.freenet.de/steve-m
Email: st.mu@web.de

IMPORTANT!
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This program is freeware and can freely be spread, as long as this readme is included and no changes to both the program and the readme were made!
I take no responsibility of any damage caused by usage of this product!

Installation and deinstallation
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No installation necessary.
Just extract the files into one directory und delete them after use.
You will also need D3DX81ab.dll, which can be downloaded from my site. You can move this file into the \Windows\System32\ directory.


Brief instructions
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Most parts of the program are self-explanatory, but here are some hints:

- you can switch navigation with the keys 1 to 4, if the navigation menu is hidden
- the marking "[-]" after an object name means that the object is empty (no spheres, boxes, vertices or faces); that's the case when the object is a LOD or if it's inaccessible in the game
- to change the color and/or the description of a surface use the button "Apply Changes"
- a question mark instead of the surface name means that this surface type is unknown yet (red color)
- car parameters are needed to define the part of a car that gets damaged, you can change them in the "Change Surface..." menu

Known problems/bugs
~~~~~~~~~~~~~~~~~~~

Don't be surprised at the stupid stuff in peds.col, this file is useless for the game.

The program doesn't work on a few Windows XP sytems, but on mine it works perfectly.
On Win98 there are some problems (error messages), I wasn't able to fix them yet.

History
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Version 1.1 BETA (23. 04. 2003)
- support for car parameters
- full Vice City compatibility
- some minor improvements and bug fixes

Version 1.0 (16. 10. 2002)
- first public release



If there are any problems, questions, mistakes, bugs or something else simply send an email! (st.mu@web.de)

Greetings

Steve