24.04.2004

=======================Chevrolet Suburban 2500 '86 "FBI" by Klarnetist===========================

--------------------------------------------------------------------------------------------

Sorry for my english...

========================= This car is made specially for site ========================
 ============================= http://spc.gta.com.ua ===========================

      If you want to lay out this car on your own site, ask me first about permission!
                     http://spc.gta.com.ua (klarnetist@mail.ru)

WARNING!!! 

DO NOT EDIT THIS CAR WITHOUT MY PERMISSION!!!

If you want to use my details and textures-please, ask me first about permission!!!

author: Klarnetist http://spc.gta.com.ua (klarnetist@mail.ru)



Installation.


In game should be necessarily established Dmagic1 WheelMod 3.0 ( ID number 249), differently after
installations of model game can will not be started.

Moreover, it's nesessary to install collision model, which is placed in the FBIRANCH.col
file. You will need the Colleditor v1.1b (http://people.freenet.de/steve-m) to do it.
In this program, open the /MODELS/COLL/vehicles.col file in the Vice City folder. Find FBIRANCH
in the model list, select it, and click Replace button. In the open file dialog point the
path of FBIRANCH.col file, and then replace model.


For installation of model it is possible to take advantage of program GTA Mod Installer of version 2.1 or
новее (http://www.indigorose.com). It will allow to establish model easily and quickly.
It is possible to put also manually using IMG Tool 1.3. This program lays on any site
about GTA in section of "tools". Having opened it gta3.img (is in a folder models in the catalogue with game),
with command "FIND" find and remove files fbiranch.dff and fbiranch.txd and command "ADD" insert files from archive.

Further we open with "Notebook" a file default.ide (a folder data), we find and we replace a trace. A line:

220,	fbiranch,	fbiranch,	car,	FBIRANCH,	FBIRANC,	null,	ignore,	10,	7,	0,	249,	1.000000

further by the above mentioned program ("Notebook") it is opened handling.cfg and we find and we replace a trace. A line:

FBIRANCH       3500.0	2.40	5.70	2.50	0.00	0.00	-0.10	80	0.92	0.78	0.50	5	180.00	25.00	4	P	8.50	0.50	0	30.00	1.10	0.20	0.44	0.30	50000	0.34	-0.08	0.50	0.50	C00B	3	1

following number in our program installation of colors it in a file carcols.dat:

fbiranch, 0,0, 0,1, 0,72

ALL!!!!!! WE START THE GAME AND ENJOY!

Big Thanks to:

-Pumbars                   for details, ideas, help 
                               & friendship                http://spc.gta.com.ua
-website PlanIT3d          for details of body & interior  http://www.planit3d.com
-website www.3dcafe.com    for details                     http://3dcafe.com/
-and of course Spit811     for friendship & help           http://spc.gta.com.ua


Known bugs: 

Through back left glass it is not visible the left shutter of a back door. I struggled with it very long, have tried a heap of variants, 
But so could make nothing with it. A unique variant at which her is visible-this to make this shutter not damaged, 
But then the machine would lose all the charm of six damaged doors. Such it seemed yet!!! A luggage carrier thus 
Opens as it is necessary, sideways! I hope this small bug not so you will afflict! And I shall continue experiments with a door, and if 
At me it will turn out, I shall necessarily lay out the corrected version! 
If you have ideas as it correct-write on e-mail: klarnetist@mail.ru 
And so, it seems to me, the machine has left as a whole quite good! 

 

THE END!















