+==========================================================+
|+--------------------------------------------------------+|
|| TRIADFISHVAN'S 1986 FORD MUSTANG GT v1.0		  ||
||	*****README*****				  ||
|+--------------------------------------------------------+|
+==========================================================+


THIS MOD IS COMPLETELY SCRATCH-MADE. PLEASE DON'T MODIFY THIS. EMAIL wubbzy@hotmail.com OR PRIVATE MESSAGE TriadFishVan ON GTAFORUMS OR GTAGAMING IF YOU REALLY WANT TO MOD THIS.





- This is a very low-poly model that fits well into the timeline of Vice City, as this model of Mustang was fresh-out in 1986. These are still a common sight nowadays as well - at least, a lot of people in this area drive 80s Mustangs.

- This car replaces the Sabre.

- The secondary carcol changes the color of the car's interior.

- NOTE: Since I'm exceptionally BAD at editing the handling attributes, the car's handling line is basically that of the Comet with some minor alterations.





CARCOLS.DAT
-----------

74,77,233			# 156 regatta blue	blue
197,39,49			# 157 bright red	red
61,220,160			# 158 calypso green	green
252,221,1			# 159 canary-yellow	yellow
30,41,147			# 160 shadow-blue	blue

sabre, 156,160, 157,73, 158,73, 159,73, 160,73, 74,16, 0,160, 1,16

Of course, you can use any carcols you want here.


DEFAULT.IDE
-----------

205, 	sabre, 		sabre, 		car, 	SABRE1,	 	SABRE, 			null,	executive,	10, 	7,	2ff0,		249, 0.74

If you want 21st-century stats, change "executive" to "normal".


HANDLING.CFG
------------

SABRE1	        1400.0 1.9 4.7 1.6 0.0 0.1 -0.3  75  1.10 0.9  0.5  5 200.0 28.0 R P 11.0  0.45 0 33.0  2.0  0.15 0.25 0.60 35000 0.28 -0.16 0.5  0.3		2103		0  0